Bounce Time: Reflection bounce: 3, Refraction bounce: 3 GI Bounce: 1 Max Anti-Aliasing Sample Count: 64 Anti-Aliasing variance: 0.03 GI Sample Count: 16 Max Shadow ray Sample Count: 64 Time for rendering: 00:00:27 multi thread with BVH
Bounce Time: Reflection bounce: 3, Refraction bounce: 3 GI Bounce: 1 Max Anti-Aliasing Sample Count: 64 Anti-Aliasing variance: 0.03 GI Sample Count: 64 Max Shadow ray Sample Count: 64 Time for rendering: 00:00:38 multi thread with BVH
Bounce Time: Reflection bounce: 3, Refraction bounce: 3 GI Bounce: 1 Max Anti-Aliasing Sample Count: 64 Anti-Aliasing variance: 0.03 GI Sample Count: 64 Max Shadow ray Sample Count: 64 Time for rendering: 00:01:59 multi thread with BVH
Bounce Time: Reflection bounce: 3, Refraction bounce: 3 GI Bounce: 1 Max Anti-Aliasing Sample Count: 64 Anti-Aliasing variance: 0.03 GI Sample Count: 128 Max Shadow ray Sample Count: 64 Time for rendering: 00:01:41 multi thread with BVH